Destiny can still appear on PC

Recently Bungie announced Rise of Iron -Already the fourth addition to the MMO player in a row Destiny. In honor of this project manager Christopher Barrett (Christopher Barrett) talked with Gamespot reporters and revealed several curious details about the future of the game.

Rise of Iron, As you know, it only goes to PlayStation 4 and Xbox One. Fortunately, for players in Destiny The PlayStation 3 and Xbox 360 will provide for a certain update option. But how exactly he will look, the developers will tell a little later.

There is nothing surprising in the fact that Bungie Saying goodbye to PlayStation 3 and Xbox 360. According to Barrett, 90 % of the population Destiny now sits on modern consoles. The authors wanted to add to Rise of Iron so much content that it would not fit in the restrictions of the old prefixes. Therefore, in order not to cut the addition to the most "I can not", Bungie abandoned the low -power generation.

In addition, it turns out that the studio has not yet abandoned the idea to transfer Destiny On PC. True, no specifics Barrett I did not say: if this happens, then very not soon.

We assume that Destiny and really looks at the PC, but only when it grows up to a full -fledged Destiny 2. A contract between Activision And Bungie, where it was written in black and white that the sequel should appear on computers.

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Destiny

Destiny: Rise of Iron

The best comments

We assume that Destiny will really look at the PC, but only when it grows to a full -fledged Destiny 2.

The question immediately arises: why do we need it.

I don’t understand why they were shut.. Let there be not 35 reasons, and customization could be combined into one section, but still. The gameplay is good, the weapons are smartly different, it shoots differently, hits differently … I’m not talking about customization of the perks, especially since it is not static, and you can always change the assembly.
A huge amount of shooting, stabbing, cutting, crushing and other deadly happiness supplied by shock doses directly into the stupids of opponents that are scattered on the scraps.
The opponents themselves are different, and at high levels they completely allow you to light and make you not only shoot, but sometimes even think.
At the same time, the game has quite good graphics and original design, and the game even goes to laptop vidyuhas below the average level, and does not even lag in wild meat on defense against infected.
I was shut up, as I understand it, those who are bombing from the fact that they will pay for the 4th time forced ..

No poor. Bots behave quite sensibly, hide, arrange ambushes. For example, Greener forward I let the wire and hide behind him.
The fact is that the players are a priori stronger than the bots, from that bot can only be opposed by the amount of myself and the power of weapons.

This game is not the worst donat. Trading between players has nothing to do with it.
De still has not changed prices in rubles and you can always wait for a discount on platinum.

I have nothing to say here, you’re tired of the game. However, there is no reason not to see her pluses.

Warframe has an interesting damage system based https://bettingsitesnogamstop.co.uk/formula-1/ on different types of damage, both physical and elemental damage, each of which acts against a certain type of protection (shields, armor, cloned flesh, etc. D.), in turn, each type of damage has its own effect. For example, piercing is effective against armor and if the status of weapons works, the enemy’s damage will be weakened, and t. D.
The close battle turns the game into a slasher, let not be perfect in itself, but looks great in the context of the game.
A variety and sometimes unique weapon, such as simulor among rifles and shotgun looks completely alien, with their balls creating a funnel. In close combat, all sorts of swords, braids, spears, scissors, and even one ganblid.
The top of the whole warframe.

The developers constantly improve all this, the 19th update should be released next week, which, in addition to general improvements, will bring new quests (or they will be added separately).
The day before yesterday for the PVP regime of the conclave introduced a new Lunaro mode. Hmm, I don’t know what game to compare it with, but remember in UT2004 there was such a game with a ball.

Having created the clan, you can rebuild your dojo. Previously there was a clan wars regime, now closed, but De should return it with the 19th update, finally return it to the re-re-consumer.

I have to describe the pluses of the game for a very long time. Yes, I know about the minuses, but the pluses are leveled.

What about the "second sleep"? ^___^

You complain about the same type of gamley in Warframe, but at the same time you praise Destini, although this is the same gameplay of the same type and jerk

PC is played in many monotonous mob, Korean mmates and FTP shutters. There will also be those who will play in Destini.

That’s just something tells me that not all these mobs cost 4K per piece + updates at the price of a new game.

I doubt that in our region on PC, they will want to give 4000r each time, for each addition to the game. On the consoles, then the ranks were killed.

Judging by your posts, you want from the "cat" "rabbit". That is, change the gameplay in general.

You see, you started by the game Guano and everything is bad. I tried to explain that everything is not so simple, the game is interesting, but here a lot of work and de move, let them slowly, but move to quality.
To which you again answered the “guano”, the developers of the lazy person, sit on the priest exactly and they have no ideas and they have nothing at all.

This dispute is meaningless.

Warframe is not mmo.
Why is the plot in a separate game?
De did the right thing. It is even more difficult to develop a online game. The developers first debugged mechanics, and then began to increase the meat in the form of a plot, quests, characters.

Most equipment is not interesting precisely because of the system of mob levels, so the priority is damage, and not mechanics, for example, the glacion of frost.

Damage? Well, how to say, no! As I said, you don’t know enough mechanics. Stupidly with one damage only at 20 levels.
The charm of mechanics is that you can adapt to new combat conditions.
We cannot blame the enemy right away, so we try to hang statuses on him, slow down, reduce health, etc. D.

"Gameplay only in the first missions", "Gameplay only. ", Somehow, you are interpreting the word-gameplay ..
Stop, and you really quote someone?

VOU! Indeed, what a nightmare, a cooperative in a cooperative game is needed.

Mutually exclusive paragraphs, the game with the course of new updates receives updates to graphs, after which the forums fill the cries of owners of laptops and computers with medium iron that they have a lagodrome.

With a graphone everything is okay. De is simultaneously sawn under three versions of GAPI DX, and a couple of consoles.
And we have, I didn’t forget?

What does most of the guns mean bad? They are different. Different does not mean bad.
Each second gun should be a “bell stick”, I don’t understand?

I don’t give it like uniqueness.

What is the demand for?
Each warframe is then saPate, then dd? One clicks the support button, the second clicks the button "bend!", So?
De want to create an interesting variety so that the players would not miss.
Some Warframe need an approach, the same with which everything is badly editing. Also with weapons.
Just do not say that the developers should immediately engage in the alteration of everything, scoring for the rest of the work. Or at all to initially do "everything is fine". This does not happen, in any case, they collect statistics, which will come in handy in the future, or now.

Which they had only in the middle of the project and only recently changed the direction with the killing of everyone, protect the terminal, survive 10 minutes.

It is impossible to create an online game at once, and therefore all sorts of ZBT are arranged, obt. And not always a ready -made game is even for the OBT. DE did not have the opportunity to do a lot at once. Therefore, they began to experiment with mechanics first. Correctly acted.
Having dealt with the basics of gameplay mechanics, they began to increase “meat” in the form of quests, characters, modes, locations. Especially actively started from the beginning of last year. And so, by the way, almost all the large antennae brought not only the gameplay, but also a piece of the plot to the game, not to mention any codes.

It’s on the contrary, I sometimes play only from the fact that I have pumped cards 21 levels of profile, if I would not have to do at a certain moment of my life and I would have scored completely long ago.

That is, you play because you are pumped? And not because you are interested? You’re an idiot? In my opinion it is strange. Or you hope for something in the future in this game.

I hoped for the plot in a separate game, but they decided to shove everything into MMO.
Most equipment is not interesting precisely because of the system of mob levels, so the priority is damage, and not mechanics, for example, the glacion of frost. Of course, they cannot improve everything at once, but there are minuses and deny them stupid.

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